Today we’d like to introduce you to Luis Alamilla.
Luis, can you briefly walk us through your story – how you started and how you got to where you are today.
My journey into covering video games as an independent journalist started off with the creation of my YouTube channel while I was in high school. I grew up watching and listening to video game publications such as IGN, GameSpot and Polygon. Watching their content, I thought myself, that’s exactly what I want to do when I’m older and so the advice everyone gave at the time was to just get started. So I did. Now the current irritation of my YouTube channel is about eight years old, covering everything from the latest video games. I’ve gotten the opportunity to work with brands such as Nintendo of America, Square Enix and Sega of America. I’ve traveled to Japan, gone to multiple gaming conventions, and met people I admired since I was a child. It’s the job I’ve always dreamed of.
Overall, has it been relatively smooth? If not, what were some of the struggles along the way?
While starting off young has been a benefit of learning and growing with the industry, it’s also challenging to be taken seriously in video games when you started as a child on YouTube. Luckily over time, the stigma of YouTubers in the games industry has started to go away. More and more, video game journalists work for themselves independently from major publishers like those I looked up to. Another challenge about starting off so young was my parents. They didn’t nearly approve of me going down this route as with most passion projects, the first few years saw very little to no return. I was spending full-time job hours on my work without any pay and I wouldn’t get any revenue from my work until my senior year of high school. Now that I’ve graduated from university, they see that video games were what I was truly passionate about and that I made the right call pursuing it.
Alright – so let’s talk business. Tell us about GamingVlogNetwork – what should we know?
GamingVlogNetwork is a small video game journalism company I started in early 2014 while I was in high school. It specializes in covering the latest video games through reviews, video essays and opinion editorials on YouTube.com/Luisgvn. I think was sets us apart from others in the field is the open dialogue we carry with our audience. Conversations are always being made, in the comments of videos, over on Twitter or our official discord server. That’s a two-way street too, it’s not just the audience talking but myself too. I think showing the audience the person behind the videos helps them resonate with the opinions and takes they’re hearing.
Any shoutouts? Who else deserves credit in this story – who has played a meaningful role?
In the early days of the company, my two friends Evan Hirsh and Dan Hodge helped me with some of the videos and articles on our website and YouTube channel. They were a great support group and pair of friends that believed in the vision I had. Even though we don’t talk as much as we used to before (we’re all very busy now), I still truly appreciate the times and moments we had together. My best friend Solomon Watts currently helps me run our Discord server and his technical expertise and our late night conversations have always helped keep me sane when I’ve been buried in work. Greg Miller who started off at IGN has been my inspiration since I was a teenager. His work at IGN and now at Kinda Funny is exactly the journey I have in mind for my own work. Lastly, my girlfriend Michelle (@evolu_jeon_art) has been my shoulder to lean on when things get tough. She’s truly my better half and I can always count on her to be my support and partner.
- Website: Youtube.com/luisgvn
- Email: firstname.lastname@example.org
- Instagram: https://www.instagram.com/luisgvn
- Twitter: https://twitter.com/Luis_GVN
Images from Luis Alamilla