Today we’d like to introduce you to Chun Chun Chang.
Alright, so thank you so much for sharing your story and insight with our readers. To kick things off, can you tell us a bit about how you got started?
I was born in Taipei and am currently based in Los Angeles as a motion designer and animator. Drawing always soothed me as a kid. I thought about being a painter, a fashion designer, a comic book artist, and a children’s book illustrator, but I never thought I would be making animation one day. A series of coincidences led me to study animation later on. While making my first independent film at Taipei National University of the Arts, I enjoyed the feeling of creating worlds from my imagination and watching them come to life in my hands. The desire to see more started to take root in my mind. After graduating, I worked as a 3D generalist at an augmented reality company in Taiwan. At that time, I was struggling to decide whether to go abroad to learn more about animation. My friend in the company encouraged me to do so.
Then I thought, ‘Yeah, why not?’ The animation program at USC was a great experience. I learned from some of the very best in the animation and film industries and got to know and work with very talented artists, such as projection mapping projects for the Getty museum. The short films and motion graphic pieces that I made here received the Adobe Design Achievement Award and were selected by festivals like Encounters, LA Shorts, Athens, Los Angeles Asian Pacific, and Student Academy. One of my works is currently showing on the LED wall of TBS in Tokyo. I’m now working as an animator/designer for a company in LA and making an animated short film with a team in my free time.
Would you say it’s been a smooth road, and if not what are some of the biggest challenges you’ve faced along the way?
As an artist, there’s a constant struggle, thinking if there are more rooms to improve the work. The process of making short films is challenging but exciting. I’m intuitively driven, so coming up with ideas is like trying to guess what I want deep down. The idea itself has to tempt me enough to have the energy to focus on it for months. Sometimes it could be quite stressful if I am stuck in the very beginning stage for too long. During the production, to make the technical aspect match the vision, I have to learn new skills and constantly revise the projects. It’s quite normal to work 16 hours a day while making films. It’s tiring, but the satisfaction from the results always pushes me to jump on the next project. There’re always obstacles and self-doubts along the way, but I’m quite lucky to have friends and family who support me.
Can you tell our readers more about what you do and what you think sets you apart from others?
I do motion graphics and character animations. The warmth and the texture of 2D artworks fascinate me a lot, so I always try to apply that organic feeling into my 3D animations. My films focus on moments—the moments when we glimpse into the fantasies. They don’t have complicated or unexpected plots or twists. I think life is already complicated enough, so I want the content of my work to be simple and smooth.
What matters most to you?
Authenticity. Sometimes I care too much about the world around me that I question my creations a lot, and the way to ease my doubts is by being authentic. My films contain my interpretations of myself or expressions of my past feelings. They are like my personal diary. To me, being authentic is a way to communicate within. And, in a way, it also helps me keep my passion for creating.
- Email: firstname.lastname@example.org
- Website: https://chunchunchang.wixsite.com/chun