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Check out Brett Bean’s Artwork

Today we’d like to introduce you to Brett Bean.

Brett, we’d love to hear your story and how you got to where you are today both personally and as an artist.
I am a character designer and concept artist working with companies like Disney, Dreamworks, Hasbro, Nickelodeon and more. I’ve created puppets for Jim Henson’s Creature Shop, video games for Riot games, illustrated children’s books for Scholastic, and I am writing and drawing my first children’s graphic novel being published by Penguin Random house in 2020.

When I was young, I really wanted to be a drummer. My mother’s answer was “that’s too loud, here do this instead” and handed me a pencil and paper. Years after that fateful interaction, I’d finished an animation program in Washington and had a successful career working as a CG artist. I always wanted to draw for a living, but every company only wanted me to stay on as a 3D artist, even tempting me to stay on with pay raises.

I couldn’t stand not trying for the dream I had of being a more “traditional” artist, so my very patient and understanding wife and I moved to Los Angeles to start all over again. I was back at square one, but now much older. She supported us while I went to school, yet again, at Gnomon School of Visual FX.

I actually had to intern and answer their phones to pay for my art classes and I even worked at a game store in the Burbank Mall to make ends meet. I literally sold my own games to customers that Christmas. That one was rough and very humbling.

But all of that time, energy, blood, sweat, and so many tears led me to getting where I am today. I’ve helped make amazing games, films, shows, books, and now a successful apparel company with my wife based in Claremont, CA.

We’d love to hear more about your art. What do you do and why and what do you hope others will take away from your work?
I try to create art with at least two of these keywords involved: humor, color, happiness, subversion, playful, energetic, thoughtful

I make my art because this life is too short and the world is too crazy sometimes. We make each other better for smiling while we’re here. I try to make art that makes people feel good or at the very least, think in some positive way. I strive to make worlds, characters, and ideas enjoyable enough that you want to jump in and stay for a while.

The beautiful thing about art is that we’re all visual creatures and the work speaks for itself regardless of what I have to say about it. Once it’s made, it’s no longer in my hands to determine what you should know about the artwork. I can only hope I did my part to convey how I feel when making it.

Artists face many challenges, but what do you feel is the most pressing among them?
Mindfully staying a creator in a society built for consumption. There are so many challenges, from crippling self-doubt to getting exposure in a saturated field, but if I have to choose one, at this moment in time, it’s this problem I dwell on.

Finding the right balance of having something to say from how you want to see the world but still maintaining the business side of what we do as creatives is the hardest challenge right now. Being creative is fun, doing business usually is not, but it’s the union of the two that leads to a fulfilling and lasting career.

There are so many things vying for our attention; people, objects, trends, and phones and they all take time away from what we could be doing. Life in Los Angeles isn’t built around having that time to wander, think, and create so we must be creative in finding those moments. That’s where the art waits. Time is the only thing we don’t get back, so I try to be mindful of it.

Do you have any events or exhibitions coming up? Where would one go to see more of your work? How can people support you and your artwork?
People can see my work online on Instagram, my website and we have our apparel line, art books, prints, and more at https://www.shopanddraw.com/.

I also do workshops, talks, and various conventions around the world.

Contact Info:


Image Credit:

Brett Bean, Julie Bean

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